package fr.umlv.escapeir.weapon;

import java.awt.Image;

import fr.umlv.escapeir.painter.ImageManager;

public enum WeaponType {
	MISSILE(ImageManager.self().load("iconMissile.png")),
	FIREBALL(ImageManager.self().load("iconFireBall.png")),
	SHIBOLEET(ImageManager.self().load("iconShiboleet.png")),
	LASER(ImageManager.self().load("iconLaset.png")),
	FAKE(ImageManager.self().errorImage());
	
	private final Image icon;
	
	WeaponType(Image img) {
		this.icon = img;
	}
	
	Image getIcon() {return icon;}
}